Thursday, June 30, 2011
A Dub Siren built in Max4Live inspired by the one found on Dub Scrolls. A Square wave controlled by 2 independent LFO's (a rectified sine and a pulse) both with retriggered phase, and a chopper section. There are 20 MIDI CC accessible internal presets and new ones can be saved as a seperate instance or with your track. It was designed to be used Live so it is very simple, very user friendly and sounds just about right I think. For more information just open it up and have a look inside.
You can download it from http://www.maxforlive.com/library/device.php?id=712
I hope you like it!
Wednesday, June 29, 2011
"Incontri di fasce sonore is one of Franco Evangelisti masterpieces.
Recorded in 1957 at WDR, Cologne, it is one of the classic scores of the integral serial music era.
This is a preliminary study to investigate the possibility of playing 1950s serial music with the Buchla synthesizer and Max/MSP.
I've programmed 315 mixtures of 7 sinusoidal tones in Max/MSP
carefully following the score's instructions,
then I've played them freely in the Buchla, creating a variation piece.
• Sound generation: MAX/MSP
• Music interface, amplification, spatialization, ring modulation, frequency shifting: Buchla 200e
• Reverb: Jomox T-Resonator
• Reverse mixtures & reverb: EHX2880
all realtime, no edits."
Tuesday, June 28, 2011
A MuffWiggler meet-up for Irish modulators. A small friendly affair with some beautiful instruments. If only everyday could be like that :)
Thanks to Sandy for hosting it.
For those that might be wondering the small wooden wonder machine is the Ciat-Lombarde Tetrazzzi Organus.
Thursday, June 23, 2011
Kinda following on from yesterdays post on how sound affects us, I came across this post (via Waveformless) on how mechanical objects, such as car doors and bank machines use carefully designed sounds to provide reassurance or provide feedback in day to day life. And they've just updated with another 5 fake sounds as well.
Wednesday, June 22, 2011
Tuesday, June 14, 2011
FMOD is a sound design environment for gaming engines. There is a good 6 vid tutorial covering the basics of Sound Design in FMOD. The fifth tutorial is particularly worth watching. It demonstrates the use of a specialized tool in FMOD for designing the sound of engines. It is very successful combining great samples, clever layering, automation and specialized tools. The tutorial series itself is worth watching even if you are not going to use FMOD. It illustrates some basic sound design ideas for creating, layering and synchronizing sounds scenes. In an earlier tutorial they look at the use of randomization in designing sound scenes.
FMOD is fully functional free to download and it costs nothing until you want a commercial licence.
Monday, June 13, 2011
"Several of the patch examples described in the manual for Make Noise's new sample buffer module, Phonogene.
The manual can be downloaded here: makenoisemusic.com/Phonogenemanual.pdf
(All sample videos found on YouTube)
theshamblers.blogspot.com" - the clearest examples of the Phonoegene so far.
Wednesday, June 08, 2011
""140 dB" is experimental film about interaction between sound and physical bodies. The main idea is to show how sound can change objects form and structure including human mental state." -
Torturous music in the real world is a little less creative with the likes of Britney Spears and Barney the Dinosaur.
Posted by AudioLemon at 11:00 AM